Saturday, May 28, 2016

White Point Garden (Black Ops 3 Mod Tools) Radiant Black Alpha



 (Work In Progress)

"White Point Garden"
The Battery
Charleston, South Carolina

Below I will update the status on my current level in progress, White Point Garden.  I am sticking close to the real world location feel with some updates for gameplay/cosmetic reasons.

WPG is being built with the new version of the tools including Radiant Black for Black Ops 3.  The tools are currently in a Closed Alpha Testing phase and will transition to the Public when appropriate.


Real World Photos:  From Google Maps







Early build video:


































Thursday, October 23, 2014

Call of Duty: World at War -- Level Design



Level Designer -- "Custom Zombie Map Maker" -- Call of Duty World At War






I have created quite a few popular and well respected zombie maps for the CoD Custom Community.


My mission is to always create a well designed, bug and glitch free experience that is both memorable and keeps the players coming back for more.




Below are a few examples of the 20+ levels I have created since starting in 2009.











Zombie Laboratory:



Release:  May of 2010




With this map my goal was to give an alternative to the traditional survive until you die game play.
Zombie Laboratory became the first map with an objective "win" type ending.  People now had the choice to beat it quickly or draw it out and enjoy the zombie experience at their leisure.

















Dollhouse 2:



Release:  April of 2011



Designed to give a feel that you are very small "rat size".  Every thing was scaled approximately 8 to 10 times size.  Took a good amount of work but it really paid off as this is still one of my personal favorites.































Yote's Lair:



Release:  March of 2012




This was my first attempt at Der Reise (1.4 version) tools which was a large thing to learn in itself.

Easter eggs, new melee weapons, hedge maze, unique under water pack a punch area and large layout made for an all around great experience.





































ZCT Arena:


Release:  March 2014


ZCT Arena is a hellish nightmare of a map.  Lots of fire and tense moments.  Players can earn platforms used for traversing the pit as well as for getting perks, using the random box, and end game.




















Dead Ship:


Release:  October 2014


Fully crafted pirate ship with a highly detailed environment including background ambient audio, line emitters, and wonderfully designed environmental lighting all give a great sense of being stranded on an authentic pirate ship.